List of enemies in Spyro the Dragon

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This is a list of the various types of enemies that appear in Spyro the Dragon, sorted in order of appearance.

Contents

Artisans

Image Enemy Modus Operandi Weakness Location
Gnorc.jpg   Common Gnorc   Cowers and occasionally flees when approached by Spyro. Does not attack.    Flame
  Charge
  Artisans
Thiefgnorc.jpg   Thieving Gnorc   Flees when approached by Spyro. Does not attack.
  Drops one gem when attacked the first two times.
  Yields three gems when attacked for the final time.
  Flame
  Charge 
  Artisans
Ram.jpg   Ram   Charges at Spyro if he falls within its line of sight.   Flame
  Charge
  Stone Hill
Shepard.jpg   Shepherd   Hits Spyro with its cane if he draws too close.
  Watches over the Rams in Stone Hill.
  Flame
  Charge
  Stone Hill
  Toasty
Egg Thief STD.png   Thief  
Main article: Thief

 Taunts Spyro with Dragon Eggs, Gems, and keys.
 Starts running around a set loop when approached.
 Two of the Thieves in Gnasty's Loot ride in airplanes.
  Flame
  Charge
  Stone Hill
  Town Square
  Dry Canyon
  Cliff Town
  Magic Crafters
  Wizard Peak  
  Tree Tops
  Gnasty Gnorc
  Gnasty's Loot
Sgnorc.jpg   Shielded Gnorc   Attacks with a bloody sword and hides behind a metal shield.
  Will hide behind a Big Gnorc if there is one nearby.
  Charge
  Flame
  Dark Hollow
Bgnorc.jpg   Big Gnorc   Attacks with a large wooden club when Spyro approaches.   Flame   Dark Hollow
Mgnorc.jpg   Metal-Bellied Gnorc    Patrols back and forth in small corridors, blocking the route.
  Pushes Spyro away with its belly when approached from the front.
  Does not attack.
  Flame   Dark Hollow
Bull.jpg   Bull   Will chase both Spyro or Bulltaming Gnorcs, but gives higher priority to Spyro. 
  If charged, they will land head-first and get their horns stuck in the ground.
  Flame
  Charge
  Town Square
Btgnorc.jpg   Bulltaming Gnorc   Runs around fountains, luring Bulls in.
  They will attack Spyro with their capes if there are no Bulls around.
  Flame
  Charge
  Town Square
Dog.jpg   Dog   Sleeps until flamed, or until Spyro draws too close.
  Attacks by body-slamming Spyro, and then returns to its sleeping spot.
  Guards the Shepherds.
  Flame   Toasty

Peace Keepers

Image Enemy Modus Operandi Weakness Location
Armygnorc.jpg   Army Gnorc   Attacks Spyro in groups with their spears.
  When one of their group is defeated, they flee to their tents.
  If their tents are burned down, they will sometimes moon Spyro.
  Flame
  Charge
  Cannonball 
  Peace Keepers  
Cannongnorc.jpg   Cannon-using Gnorc   Hangs around with Army Gnorcs, and will run to a cannon if it sees Spyro.
  Fires cannonballs at Spyro from the cannon, and will rotate as necessary.
  Sometimes shoots cannonballs back and forth between other cannons. 
  Flame
  Charge
  Cannonball
  Peace Keepers
FatMomma.png   Fat Mama   Stirs a cauldron constantly that sometimes becomes a Mama Slave.
  Will send Mama Slaves to attack Spyro, and smacks Spyro if he gets too close.
  The cauldron left behind after its defeat can be flamed for a Gem.
  Flame   Cliff Town
  Doctor Shemp
MamaSlave.png   Mama Slave   Occasionally seen without a Fat Mama nearby.
  Will charge directly towards Spyro upon sight or after being sent.
  Will strike Spyro with their swords when they get close enough.
  Charge   Cliff Town
Vulture.png   Vulture   Sits on thick wooden posts, only leaving to attack Spyro.
  If Spyro dodges, it will return to its post and try again.
  Sometimes used as a weapon by Smashing Gnorcs.
  Flame
  Charge
  Dry Canyon
  Cliff Town
Smashgnorc.jpg   Smashing Gnorc   Often seen near Vulture posts and holds one in its right hand.
  Will smash Spyro with the Vulture like a club if he gets too close.
  Flame   Dry Canyon
Slippery.jpg   Slippery-shoed Gnorc   Comes in both armored and non-armored varieties.
 Both types attack by punching.
  Flame
  Charge
  Ice Cavern
Skiinggnorc.jpg   Skiing Gnorc   Runs after Spyro and throws snowballs at him.   Flame
  Charge
  Ice Cavern
KamikazeMamaSlave.png   Kamikaze Mama Slave    Blindfolded variants of the Cliff Town Mama Slaves.
  It will run screaming after Spyro after being sent by a Fat Mama.
  If dodged and not attacked, it can run into a wall or off a cliff. 
  Flame
  Dodge
  Doctor Shemp

Magic Crafters

Image Enemy Modus Operandi Weakness Location
WeatherWizard.png   Weather Wizard   Wanders around with a small thundercloud hovering over its head.
  Attacks Spyro with lightning bolts from its thundercloud.
  Flame
  Charge
  Magic Crafters 
  Wizard Peak
  Blowhard
Greendruid.jpg   Green Druid   Uses magic to raise or move obstacles and platforms.
  Does not attack, but instead chants and laughs at Spyro.
  Flame
  Charge
  Magic Crafters
  Alpine Ridge
  High Caves
  Blowhard
Armorwizard.jpg   Armored Wizard   Swings its staff at Spyro if he gets too close.
Rides and sometimes feeds the Mammoths in Alpine Ridge.
  Charge   Magic Crafters
  Alpine Ridge
BlueWizard.png   Blue Wizard   Attacks Spyro by creating and firing a beam of energy at him.
  Will sometimes summon Ice Gnorcs in Wizard Peak.
  Flame
  Supercharge
  Alpine Ridge
  High Caves
  Wizard Peak
Mammoth.jpg   Mammoth   Moves around slowly, and attack by charging at Spyro.
  They will roar at him if he jumps onto a platform beyond their reach.
  Sometimes ridden by Armored Wizards.
  Flame   Alpine Ridge
ArmoredAnt.jpg   Armored Ant   Charges at Spyro if he falls within its line of sight.
  Attacks with its giant pinchers.
  Superflame
  Supercharge  
  High Caves
TornadoWizard.png   Tornado Wizard   Remains stationary while creating tornadoes to send down a path.
  Also sends its tornadoes to attack both Spyro and nearby Blue Wizards.
  Flame
  Charge
  High Caves
ClubGnorc.png   Ice Gnorc   Spelled into existence by Blue Wizards.
  Hits Spyro with its club if he gets too close.
  Flame
  Supercharge
  Wizard Peak

Beast Makers

Image Enemy Modus Operandi Weakness Location
ShockstickGnorc.png   Shockstick Gnorc   Only found on platforms with highly-conductive surfaces.
  Stands around, tapping its feet and headbanging to unheard music in its headphones.
  Uses its shockstick to periodically electrocute the entire surface, injuring Spyro.
  Flame
  Charge 
  Beast Makers
  Terrace Village 
Warthog.png   Warthog   Charges at Spyro if he falls within its line of sight.
  Also chases Soldier Gnorcs in Misty Bog.
  Flame   Beast Makers
  Misty Bog
Bigshooter.png   Bigshooter Gnorc   Small Gnorcs encased in a suit of metal armor, armed with two blasters.
  Runs to its position and rapidly fires electric bolts at Spyro whenever he approaches.
  Charge   Terrace Village
BigShockstickGnorc.png   Big Shockstick Gnorc    Wields an electric cannon, priming it and raising it threateningly when Spyro approaches.
If Spyro gets closer still, it will fire orbs of electricity at him.
  Flame   Terrace Village
KillerPlant.png   Killer Plant   Scrunches down and begins to shake when Spyro approaches.
  If Spyro gets closer still, it will lunge at him and swallow him whole.
It will return to its spot after spitting Spyro out.
  Flame   Misty Bog
AttackFrog.png   Attack Frog   Hops around innocuously, but attacks Spyro with its long tongue if he gets too close.
  Described as "cold-blooded killers" by Rosco.
  Flame
  Charge
  Misty Bog
HuntingGnorc.png   Hunting Gnorc   Sleeps by a cage trap, waiting to capture some fodder.
  When fodder comes near, it wakes up and cuts the rope with its dagger.
  It then gets up and starts celebrating the capture of its prey.
  The cage left behind after its defeat can be gently charged to free any fodder.
  Charge   Misty Bog
SoldierGnorc.png   Soldier Gnorc   Attacks Spyro with a spear and defends itself with a metal shield.   Charge   Misty Bog
MonkeyGnorc.png   Monkey Gnorc   Hurls bananas at Spyro when he gets too close.   Flame
  Charge
  Tree Tops
BigMonkeyGnorc.png   Big Monkey Gnorc   Supports itself with its giant arms instead of its legs.
  Kicks Spyro when he gets too close.
  Flame   Tree Tops
  Metalhead
ArmoredMonkeyGnorc.png   Armored Monkey Gnorc    Armored variants of the Monkey Gnorcs from Tree Tops.
  Hurls bananas at Spyro when he gets too close.
  Used by Metalhead as ammo.
  Charge
  Dodge
  Metalhead

Dream Weavers

Primary Form Secondary Form Enemy Modus Operandi Weakness Location
RobedFool.png RobedFoolBig.png   Robed Fool   Stands in place and attacks Spyro when he gets too close.   Flame
  Charge
  Dream Weavers  
ArmoredFool.png ArmoredFoolBig.png   Armored Fool   Stands in place and attacks Spyro when he gets too close.   Charge   Dream Weavers
Clockfoo1.png Clockfool2.png   Clock Fool   Does not attack and cannot be killed.
  When spotted by Spyro, it will yelp and start running in a set loop.
  When attacked, it will turn into a clock and raise up a nearby platform.
  When time is up, it will ring, lower the platform, and revert to its normal form. 
  None   Dream Weavers
  Jacques
LanternFool.png LanternFoolHit.png   Lantern Fool   Does not attack and cannot be killed.
  Holds a lantern that controls the light of the immediate area.
  When attacked, it turns into a jester's cap and drop its lantern.
  When time is up, it reappears and reclaims its lantern.
  None   Dark Passage
DemonCherub.png   Demon Cherub   Floats in place and shoots heart-tipped arrows at Spyro when he comes near.   Flame
  Charge
  Dark Passage
  Lofty Castle
LightPuppy.png DarkPuppy.png   Dark Puppy   Runs up to Spyro and bites him if he gets too close, regardless of size.   Flame
  Charge
  Dark Passage
LightTurtle.png DarkTurtle.png   Dark Turtle   Shoots fireballs at Spyro if he falls within its range, regardless of size.   Flame
  Charge
  Dark Passage
MagicArmorPile.png MagicArmorActive.png   Magic Armor   An empty suit of armor that gets reanimated by Magic Wizards.
  When activated, it hops around on one foot.
  Attacks Spyro with its shield if he draws too close.
  Superflame     Haunted Towers
MagicWizard.png   Magic Wizard   Blue, patterned variants of the Weather Wizards from Magic Crafters.
  Wanders around with a thundercloud over its head.
  Uses its magic to reanimate all nearby Magic Armors.
  Flame
  Charge
  Haunted Towers
GGrenadeGnorc.png   Green Grenade Gnorc   Throws grenades at Spyro when he falls into its line of sight.   Flame
  Charge
  Haunted Towers
Balloon Gnorc.png   Balloon Gnorc   Floats up and down in one place, holding onto its balloon.
  Hits Spyro with its wooden shield if he gets too close.
  Flame   Lofty Castle
Chickenbat.png   Chickenbat   Flies around in a circle. Attacks Spyro if he gets too close.   Flame
  Charge
  Lofty Castle
NightmareBeast.png   Nightmare Beast   Chases after Spyro and attacks him when he is within range.   Charge   Jacques
FlowerNightmareBeast.png   Flower Nightmare Beast    Appears to grow out of platforms.
  Holds a small pink flower and swings its arms at Spyro if he gets near.
  Flame
  Charge
  Jacques

Gnorc Gnexus

Image Enemy Modus Operandi Weakness Location
MechanicGnorc.png   Gnorc Mechanic   Sometimes stands atop of stationary barrels.
  Hits Spyro with a wrench if he comes too close.
  Flame
  Charge
  Gnorc Cove
BarrelGnorc.png   Barrel Gnorc   Rolls a never-ending supply of chargeable barrels down a set path.
  The barrels can continue to be used after its defeat.
May be either metal barrels or TNT.
  Flame
  Barrels
  Gnorc Cove
TNTGnorc.png   TNT Gnorc   When the TNT in its hand is detonated, its pants will drop to reveal its boxers.   Flame
  TNT
  Gnorc Cove
BeretGnorc.png   Beret Gnorc   Rushes in and rapidly sprays a wave of bullets in Spyro's direction.   Flame   Twilight Harbor
YGrenadeGnorc.png   Yellow Grenade Gnorc   Runs in and throws grenades at Spyro.   Flame   Twilight Harbor
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