List of enemies in Spyro the Dragon
From Spyropedia
(Redirected from Smashing Gnorcs)
This is a list of the various types of enemies that appear in Spyro the Dragon, sorted in order of appearance.
Contents |
Artisans
| Image | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|
| | Common Gnorc | Cowers and occasionally flees when approached by Spyro. Does not attack. | Flame Charge | Artisans |
| | Thieving Gnorc | Flees when approached by Spyro. Does not attack. Drops one gem when attacked the first two times. Yields three gems when attacked for the final time. | Flame Charge | Artisans |
| | Ram | Charges at Spyro if he falls within its line of sight. | Flame Charge | Stone Hill |
| | Shepherd | Hits Spyro with its cane if he draws too close. Watches over the Rams in Stone Hill. | Flame Charge | Stone Hill Toasty |
| | Thief |
| Flame Charge | Stone Hill Town Square Dry Canyon Cliff Town Magic Crafters Wizard Peak Tree Tops Gnasty Gnorc Gnasty's Loot |
| | Shielded Gnorc | Attacks with a bloody sword and hides behind a metal shield. Will hide behind a Big Gnorc if there is one nearby. | Charge Flame | Dark Hollow |
| | Big Gnorc | Attacks with a large wooden club when Spyro approaches. | Flame | Dark Hollow |
| | Metal-Bellied Gnorc | Patrols back and forth in small corridors, blocking the route. Pushes Spyro away with its belly when approached from the front. Does not attack. | Flame | Dark Hollow |
| | Bull | Will chase both Spyro or Bulltaming Gnorcs, but gives higher priority to Spyro. If charged, they will land head-first and get their horns stuck in the ground. | Flame Charge | Town Square |
| | Bulltaming Gnorc | Runs around fountains, luring Bulls in. They will attack Spyro with their capes if there are no Bulls around. | Flame Charge | Town Square |
| | Dog | Sleeps until flamed, or until Spyro draws too close. Attacks by body-slamming Spyro, and then returns to its sleeping spot. Guards the Shepherds. | Flame | Toasty |
Peace Keepers
| Image | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|
| | Army Gnorc | Attacks Spyro in groups with their spears. When one of their group is defeated, they flee to their tents. If their tents are burned down, they will sometimes moon Spyro. | Flame Charge Cannonball | Peace Keepers |
| | Cannon-using Gnorc | Hangs around with Army Gnorcs, and will run to a cannon if it sees Spyro. Fires cannonballs at Spyro from the cannon, and will rotate as necessary. Sometimes shoots cannonballs back and forth between other cannons. | Flame Charge Cannonball | Peace Keepers |
| | Fat Mama | Stirs a cauldron constantly that sometimes becomes a Mama Slave. Will send Mama Slaves to attack Spyro, and smacks Spyro if he gets too close. The cauldron left behind after its defeat can be flamed for a Gem. | Flame | Cliff Town Doctor Shemp |
| | Mama Slave | Occasionally seen without a Fat Mama nearby. Will charge directly towards Spyro upon sight or after being sent. Will strike Spyro with their swords when they get close enough. | Charge | Cliff Town |
| | Vulture | Sits on thick wooden posts, only leaving to attack Spyro. If Spyro dodges, it will return to its post and try again. Sometimes used as a weapon by Smashing Gnorcs. | Flame Charge | Dry Canyon Cliff Town |
| | Smashing Gnorc | Often seen near Vulture posts and holds one in its right hand. Will smash Spyro with the Vulture like a club if he gets too close. | Flame | Dry Canyon |
| | Slippery-shoed Gnorc | Comes in both armored and non-armored varieties. Both types attack by punching. | Flame Charge | Ice Cavern |
| | Skiing Gnorc | Runs after Spyro and throws snowballs at him. | Flame Charge | Ice Cavern |
| | Kamikaze Mama Slave | Blindfolded variants of the Cliff Town Mama Slaves. It will run screaming after Spyro after being sent by a Fat Mama. If dodged and not attacked, it can run into a wall or off a cliff. | Flame Dodge | Doctor Shemp |
Magic Crafters
| Image | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|
| Weather Wizard | Wanders around with a small thundercloud hovering over its head. Attacks Spyro with lightning bolts from its thundercloud. | Flame Charge | Magic Crafters Wizard Peak Blowhard |
| | Green Druid | Uses magic to raise or move obstacles and platforms. Does not attack, but instead chants and laughs at Spyro. | Flame Charge | Magic Crafters Alpine Ridge High Caves Blowhard |
| | Armored Wizard | Swings its staff at Spyro if he gets too close. Rides and sometimes feeds the Mammoths in Alpine Ridge. | Charge | Magic Crafters Alpine Ridge |
| | Blue Wizard | Attacks Spyro by creating and firing a beam of energy at him. Will sometimes summon Ice Gnorcs in Wizard Peak. | Flame Supercharge | Alpine Ridge High Caves Wizard Peak |
| | Mammoth | Moves around slowly, and attack by charging at Spyro. They will roar at him if he jumps onto a platform beyond their reach. Sometimes ridden by Armored Wizards. | Flame | Alpine Ridge |
| | Armored Ant | Charges at Spyro if he falls within its line of sight. Attacks with its giant pinchers. | Superflame Supercharge | High Caves |
| | Tornado Wizard | Remains stationary while creating tornadoes to send down a path. Also sends its tornadoes to attack both Spyro and nearby Blue Wizards. | Flame Charge | High Caves |
| | Ice Gnorc | Spelled into existence by Blue Wizards. Hits Spyro with its club if he gets too close. | Flame Supercharge | Wizard Peak |
Beast Makers
| Image | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|
| | Shockstick Gnorc | Only found on platforms with highly-conductive surfaces. Stands around, tapping its feet and headbanging to unheard music in its headphones. Uses its shockstick to periodically electrocute the entire surface, injuring Spyro. | Flame Charge | Beast Makers Terrace Village |
| Warthog | Charges at Spyro if he falls within its line of sight. Also chases Soldier Gnorcs in Misty Bog. | Flame | Beast Makers Misty Bog |
| Bigshooter Gnorc | Small Gnorcs encased in a suit of metal armor, armed with two blasters. Runs to its position and rapidly fires electric bolts at Spyro whenever he approaches. | Charge | Terrace Village |
| | Big Shockstick Gnorc | Wields an electric cannon, priming it and raising it threateningly when Spyro approaches. If Spyro gets closer still, it will fire orbs of electricity at him. | Flame | Terrace Village |
| | Killer Plant | Scrunches down and begins to shake when Spyro approaches. If Spyro gets closer still, it will lunge at him and swallow him whole. It will return to its spot after spitting Spyro out. | Flame | Misty Bog |
| Attack Frog | Hops around innocuously, but attacks Spyro with its long tongue if he gets too close. Described as "cold-blooded killers" by Rosco. | Flame Charge | Misty Bog |
| | Hunting Gnorc | Sleeps by a cage trap, waiting to capture some fodder. When fodder comes near, it wakes up and cuts the rope with its dagger. It then gets up and starts celebrating the capture of its prey. The cage left behind after its defeat can be gently charged to free any fodder. | Charge | Misty Bog |
| Soldier Gnorc | Attacks Spyro with a spear and defends itself with a metal shield. | Charge | Misty Bog |
| Monkey Gnorc | Hurls bananas at Spyro when he gets too close. | Flame Charge | Tree Tops |
| | Big Monkey Gnorc | Supports itself with its giant arms instead of its legs. Kicks Spyro when he gets too close. | Flame | Tree Tops Metalhead |
| | Armored Monkey Gnorc | Armored variants of the Monkey Gnorcs from Tree Tops. Hurls bananas at Spyro when he gets too close. Used by Metalhead as ammo. | Charge Dodge | Metalhead |
Dream Weavers
| Primary Form | Secondary Form | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|---|
| | Robed Fool | Stands in place and attacks Spyro when he gets too close. | Flame Charge | Dream Weavers |
| | | Armored Fool | Stands in place and attacks Spyro when he gets too close. | Charge | Dream Weavers |
| | | Clock Fool | Does not attack and cannot be killed. When spotted by Spyro, it will yelp and start running in a set loop. When attacked, it will turn into a clock and raise up a nearby platform. When time is up, it will ring, lower the platform, and revert to its normal form. | None | Dream Weavers Jacques |
| | Lantern Fool | Does not attack and cannot be killed. Holds a lantern that controls the light of the immediate area. When attacked, it turns into a jester's cap and drop its lantern. When time is up, it reappears and reclaims its lantern. | None | Dark Passage |
| Demon Cherub | Floats in place and shoots heart-tipped arrows at Spyro when he comes near. | Flame Charge | Dark Passage Lofty Castle | |
| | Dark Puppy | Runs up to Spyro and bites him if he gets too close, regardless of size. | Flame Charge | Dark Passage |
| | | Dark Turtle | Shoots fireballs at Spyro if he falls within its range, regardless of size. | Flame Charge | Dark Passage |
| | | Magic Armor | An empty suit of armor that gets reanimated by Magic Wizards. When activated, it hops around on one foot. Attacks Spyro with its shield if he draws too close. | Superflame | Haunted Towers |
| Magic Wizard | Blue, patterned variants of the Weather Wizards from Magic Crafters. Wanders around with a thundercloud over its head. Uses its magic to reanimate all nearby Magic Armors. | Flame Charge | Haunted Towers | |
| Green Grenade Gnorc | Throws grenades at Spyro when he falls into its line of sight. | Flame Charge | Haunted Towers | |
| | Balloon Gnorc | Floats up and down in one place, holding onto its balloon. Hits Spyro with its wooden shield if he gets too close. | Flame | Lofty Castle | |
| Chickenbat | Flies around in a circle. Attacks Spyro if he gets too close. | Flame Charge | Lofty Castle | |
| | Nightmare Beast | Chases after Spyro and attacks him when he is within range. | Charge | Jacques | |
| | Flower Nightmare Beast | Appears to grow out of platforms. Holds a small pink flower and swings its arms at Spyro if he gets near. | Flame Charge | Jacques |
Gnorc Gnexus
| Image | Enemy | Modus Operandi | Weakness | Location |
|---|---|---|---|---|
| | Gnorc Mechanic | Sometimes stands atop of stationary barrels. Hits Spyro with a wrench if he comes too close. | Flame Charge | Gnorc Cove |
| | Barrel Gnorc | Rolls a never-ending supply of chargeable barrels down a set path. The barrels can continue to be used after its defeat. May be either metal barrels or TNT. | Flame Barrels | Gnorc Cove |
| | TNT Gnorc | When the TNT in its hand is detonated, its pants will drop to reveal its boxers. | Flame TNT | Gnorc Cove |
| | Beret Gnorc | Rushes in and rapidly sprays a wave of bullets in Spyro's direction. | Flame | Twilight Harbor |
| | Yellow Grenade Gnorc | Runs in and throws grenades at Spyro. | Flame | Twilight Harbor |












